
↑ When running this game without Administrator elevation, activity in%PROGRAMFILES%,%PROGRAMFILES(X86)%, and might be redirected to VirtualStore.
Fixed bug that caused label not being deleted when opening update dialog againįor questions and feedback either use the feedback functionality, have a look into the thread World of Gothic or join our Discord server. Fixed bug patching projects containing an archive. Fixed wrong version downloading a project with a Spine version != 0. Thumbnail on info pages now are hidden when there is just one. It’s possible now to create desktop shortcuts for projects. Added support for files bigger than 2GB. Score ID now gets displayed in management. Also try to provide as much information as possible like your last steps and log files. If you encounter any problems, please let us know so we can have a look at it. And we will prepare some stuff for the future of Spine to make communication with our community easier to know better in which direction to develop Spine. Spine 1.30 will probably mostly get some work in the code base to finalize the refactoring (almost done, should be done with the April update!). This feature only requires you to have started Spine >= 1.29 once with admin privileges. You can create them in the library by right-clicking on the project. These features will follow, but it’s a little more effort to get it done for Gothic 3 than for Gothic 1 & 2, so it will take some time.Īnd then we also finally have support for desktop shortcuts to projects. There is no patching done at the moment and mods aren’t supported as well yet.
For the Steam version of the game you need to check the Steam checkbox in order to get it properly started. Don’t expect too much for now as it is just possible to configure the path to Gothic 3 and then start the game via Spine. Now both problems are solved and you can update the renderer again safely.Īnother big feature is the Gothic 3 support.
The other one was that installing the renderer update failed. There were actually two bugs here: one caused the update to trigger because a wrong version was downloaded. Spine 1.29 finally fixes the bug that after installing the renderer another “update” was triggered and after installing that update, the renderer didn’t work anymore. The Spine March updates finally fixes the D3D11 patch bug, adds very basic support for Gothic 3 and allows to create desktop shortcuts for projects!